Hi!
i'm exporting a simple polygon mesh surface node as a geo.
The problem is that all transformations done on the object are not visible or applied in the geo. I understand why, but is there anyway of applying this transform before exporting? Or at least write the “world” transformation in the file?
ps: i am a houdini noob
//Chris
Exporting mesh as geo/bgeo with "world"/objec tran
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