Is it possible to have spring constrains for each piece in fractured geometry with its neighbours? What am I looking is something between Glue Adjacent and Spring Constrain which will allow rotation between the glued objects until they will break based on the strength value. In this video you can get a visual idea of what I mean on the 0:54 and 1:36, (its real-flow). Is this possible in Houdini?
thanks in advance for any tip.