cause of forever cycling wedge?

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Hello,

I was just wondering if anyone else encountered or solved a problem where rendering out ( particles/bgeo ) with wedge cycles again and again. This happened to me a few times although I get the wedge working most of the time. To be more specific on the problem, the after houdini renders the last frame of the last wedge, it starts rendering again the first frame of the first wedge. This is exactly what the files time stamps display.

Thank you!
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