I do like this:
1. I import one object modeled with houdini to mari and paint ptex texture.
2.then import the object from mari to houdini.
but ,I found that the textures on models built with quad faces is OK,but for trigle and pentagon ,the textures is incorrect.
then i downloaded the samples from ptex website and import them to houdini ,the same problem is again.
so ,how to fix the problem?
thanks
samples:
ptex.us/samples/triangle.zip
ptex.us/samples/pentagon.zip
A question about ptex
4619 2 0- flyingc
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- dyzh_3d
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- halfdan
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flyingc
I do like this:
1. I import one object modeled with houdini to mari and paint ptex texture.
2.then import the object from mari to houdini.
but ,I found that the textures on models built with quad faces is OK,but for trigle and pentagon ,the textures is incorrect.
then i downloaded the samples from ptex website and import them to houdini ,the same problem is again.
Currently, only ptex on quad meshes is supported in Houdini. There's no support for triangle ptex, and neither for subface ptex (the pentagon example).
I've filed a couple of RFEs on this, and we'll be looking at implementing support for them.
Halfdan Ingvarsson
Senior Developer
Side Effects Software Inc
Senior Developer
Side Effects Software Inc
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