Anyone know if there is a specific setting to change after I have fractured an RBD Object, to cause the pieces to interact with a Fluid Tank?
If I pull the fracture (and wind that I have animated to test something) out of the tree, the regular un-fractured object hits the water and floats just fine.
Note: the Density on my objects was lowered to 150, but still without fracturing they float fine, so this isn't the cause.
Fractured RBD Objects won't interact with fluids
1432 0 0- Eucalyptus
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