Hi,
Is there a simple way to export a smoke simulation made in Houdini to 3dsmax ?
Thanks,
Lewul.
Houdini smoke to 3dsmax
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- Lewul
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- Solitude
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There's a few ways… I believe fumefx now supports f3d files, and though Houdini comes with source for a f3d plugin, I think you have to compile it yourself.
You could also create a particle for each voxel of your grid, sample the data you need and export those particles to krakatoa…
A Python prt exporter:
http://dhel-vfx.blogspot.ca/2010/05/houdini-pop-to-krakatoa-prt.html [dhel-vfx.blogspot.ca]
A C++ prt exporter:
https://github.com/FictionIO/PRTRop [github.com]
You could also create a particle for each voxel of your grid, sample the data you need and export those particles to krakatoa…
A Python prt exporter:
http://dhel-vfx.blogspot.ca/2010/05/houdini-pop-to-krakatoa-prt.html [dhel-vfx.blogspot.ca]
A C++ prt exporter:
https://github.com/FictionIO/PRTRop [github.com]
Ian Farnsworth
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- Lewul
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- Solitude
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- Lewul
- Member
- 250 posts
- Joined: 2月 2013
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- Solitude
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- 373 posts
- Joined: 3月 2009
- Offline
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- Lewul
- Member
- 250 posts
- Joined: 2月 2013
- Offline
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