Flip Fluid particles disappear while falling

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Hello, I am working on creating a mug of tea falling off of a table, however, the flip fluid particles are disappearing while they are falling and as a result the fluid loses volume. The fluid is contained within the mug which is an RBD object and is using the Make Breakable Fracture Parms. The table, chair and floor are all Static Objects. Does anyone know why this is happening?

I've attached a .mov to illustrate the problem.

Attachments:
flip_particles.mov (1.8 MB)

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