Hey guys
I have a geometry modeled in XSI with mostly quads but few tris in it. I did 3d painting in mudbox and exported a ptex. When I took them to houdini, the textures doesn't match. Then I gotta know that Houdini ptex doesn't support triangles and subfaces. Is there any workaround for this other than fixing the geometry ? Any help much appreciated.
Cheers
-J