turning noise on in fluid source breaks particles

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Setting up an Emit Particles setup from the shel, when I turn on use noise in the Scalar Fields/Noise tab it breaks particle creation.
Can anyone confirm this?
12.5.427 win7 64bit

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flip_fluid_source_noise.hip (1.2 MB)

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yep, broken on os x, houdini 12.5.453
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Cheers, ill post a bug report. Thanks!
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Dive inside Fluid Source -> Points From Volume SOP -> Group SOP which groups particles inside sdf volume (raw_volume_by_sdf) and change “Iso surface” parameter from 0 to something like 0.0001
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