Tearing Wire holding together RBD chains...

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Hey guys,

I was hoping one of you ninjas could enlighten me a little about the apply relationship dop or the best possible method for the following effect.

I have a task at the moment which requires me to create a string holding together two chains pulling apart in opposite directions.

The chains are animated with spring constraints and so far that works fine.

However I am trying to create the string which is holding the two chains together and I'm stumped trying to use a wire solver to achieve this.

I've had a look at this http://ihoudini.blogspot.co.uk/2011/10/snapping-wires.html [ihoudini.blogspot.co.uk] and this http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=23062&highlight=snapping+wires [sidefx.com]

but I am still a little too unfamiliar with some of the techniques required to achieve this.

Ideally the individual strands of the string will tear under the pressure of the pulling chains and eventually snap, releasing the chains.

Any ideas or advice very much welcome…

Thanks

P.s. Attached a hip file with my current explorations..

Attachments:
chain_rbd_004b_vp.hip (1.9 MB)

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