How to stop flickering in render

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Joined: 7月 2005
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hi.
I am getting a crazy flickering in my render. There appears to be very small black spots that change position and shapes each frame giving a flickering look. It happens on objects shaded with a texture map, and displacement. I have tried increasing the “displace bound” in the obj level under the render tab, increasing the sample rate and decreasing the dither, in the mantra perameters. I have done dozens of test increasing and decreasing values based on my texture displacement. Anyone have knowledge on this?
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Joined: 7月 2005
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Did you convert your texture maps to .rat files? This fixes quite a lot of the flickering issues when you have very detailed texure maps.
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