I was wondering if anyone is having the same issue as me….
Using vtransform in my cvex_bsdf evaluation function does not seem to work. I am trying to transform ‘u’ from space:camera to spacebject.
If i pass in a matrix with the camera to object rotation(by using dihedral in vex)- then i am able to transform it.
Is this the correct behaviour? do “space:foo” lookups work in cvex_bsdf functions?
thanks
M