Independent transforms of SOPs after copy node

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Hello.

I have a scene where I am using the copy node to make multiple meshes from a scatter node.

However, I would like each of the output meshes to transform differently (and/or use different operators on them) after they come out of the copy node.

Not sure what to do?

Cheers,

NoobDN!
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Hi,

Copy Stamping allows you to vary each copy, it's an important feature of houdini, worth learning.

The help
http//www.sidefx.com/docs/houdini13.0/copy/stamping

Video Tutorial
http//www.sidefx.com/index.php?option=com_content&task=view&id=881&Itemid=254

Good luck
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thanks
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