Hello guys!
I´m making a scene with a open bottle, falling, but when i simulate, the liquid inside goes up, and exits the bottle from up…
i believe this is happening because there is no “vacuum” between bottle and liquid…
there is some approach to correct simulate a open bottle dropping quickly and looks like real thing? (Liquid follow bottle because vacuum)
thanks.
attached a image of liquid sim…
Attached Thumbnails
this is the perfect example of what i want to achieve…
https://www.youtube.com/watch?v=xcE2OCjg-88 [youtube.com]
yes.. the liquid is not forming a “empty space” on bottom as in simulation, because there is “sealed” and makes vacuum i believe.
dropping bottle and correct "vacuum simulation"
2464 1 1- Malcolm Zaloon
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