Hi there,
I'm doing a water jet using Flip and I'd like my particles to “die” after a few seconds.
How should I do that ?
I found an @life attribute in wrangle (Pop_Wrangle), but I'm not sure how to use it.
Is there a simple exemple somewhere ?
Thank you !
Deleting particles during Flip simulation
2880 1 0- olivier_jeannel
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- olivier_jeannel
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- Joined: 3月 2014
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