So I have just got indie installed and I wanted to some commandline sims to save a bit of memory.
I start Hbatch with my file, and I get an error warning that no licenses can be found…. Now I used to be able to run hbatch on a free apprentice license - has something changed or should this work and my system is playing up?
So to get round this I just rendered the ROP in an interactive session, I think to myself I'd like to see what the cache looks like, so I fire up gplay, I get the same licensing error, but yet I can open another instance of houdini indie no problems.
None of this seems correct to me, is anybody else having these problems?
Any help is massively appreciated
Houdini Indie: Hbatch , gplay licensing errors
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