transforms from alembic cache

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Any tips on getting transforms from alembic files? Specifically I need to attach collision geometry to incoming alembic caches generated in Maya
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Hi,

for example You can use
Alembic Reapply Xform qL in Object level or
Alembic Xform qL in SOP level.

They are from qLib, https://github.com/qLab/qLib. [github.com]

Cheers
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