Hi all,
I want to export my sim animation to Maya, and from Maya to fbx so I can use it in Unreal 4.
I managed to export to Alembic and import to Maya. The animation plays fine in Maya.
But I have trouble to bake the animation and export to fbx.
When I do so, the fbx has no animation.
Can someone help me find why, or is there an other more simpler way to export my animation to fbx?
Thank you in advance
Thomas
Export anim to maya and then to fbx problem
3722 2 1- thomas crausaz2
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- stjohn
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- thomas crausaz2
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Hi,
actually somebody did answer my problem with a little script on an other site.
I post the link here in case it can help someone else.
http://forums.cgsociety.org/showthread.php?p=8011849#post8011849 [forums.cgsociety.org]
thanks
actually somebody did answer my problem with a little script on an other site.
I post the link here in case it can help someone else.
http://forums.cgsociety.org/showthread.php?p=8011849#post8011849 [forums.cgsociety.org]
thanks
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