Hey I was doing a tutorial emitting particles from an object, according to sufrace luminance.
Problem is it references birth probabilty - which seems to have dissappeared or moved in H14.
Any pointers - is it done a different way now?
Thanks
birth probabilty?
2618 5 1- stardent2000
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- Sadjad Rabiee
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- Sadjad Rabiee
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stardent2000
Ok I found it….its under “Emission Attribute”
That's sounds good , Also If you wanna generate some particles from a geometry based on it's luminance (from Texture) , you can use Scatter SOP for generating points on the geometry , then use POP Network for generating particles from these points :idea:
In this case you can generate particles based on luminance for both Old and New POP Network directly 8)
- Sadjad Rabiee
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