Update existing baked blueprint instead of baking a new one?

   3957   1   0
User Avatar
Member
2 posts
Joined: 7月 2013
Offline
Whenever I clicked “Bake Blueprint” button, a new blueprint will baked static mesh appear. Is it possible to update an already baked blueprint with new static meshes instead of creating a new one every time.

Same goes baking static meshes, there should be a way to simply update to existing baked static mesh instead of always baking a new one.
User Avatar
Member
173 posts
Joined: 4月 2014
Offline
Hello.

Thanks for your suggestion, we can definitely add that feature!
  • Quick Links