size discrepency

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Hello, I just downloaded and installed latest houdini /engine plugin. I created a simple asset using a plane which is UVed and that's basically it. The only control parameter right now is size, which I have default to 1.

When I bring this asset to UE4 the generated mesh size was unexpected, I was expecting either 1, 10, or multiple of, but my default plane baked at 50x50 cm, thought this was kinda odd.

Bug or something I'm missing?

Thank you

Attachments:
basic_uved_plane.hdanc (3.7 KB)

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Hello Eric!

We provide scaling option in Edit->Project Settings->Houdini Engine (Geometry Scaling and Import) section. Adjust it and re-import the asset.

Hope this helps!
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I completely missed those plugin settings, that worked, thank you!
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