First post! pouring Caramel

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Joined: 3月 2015
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Hey guy,

This is my first post here so here we go.

I working on a Twix style shot (http://www.ispot.tv/ad/7nFx/twix-right) [ispot.tv] for a class i have and I'm having a problem. right now i have this

i want to be able to keep more of the form of the drizzle but i can't find anything in the fluid solver that relates to blending, merging, threshold. so what i need is the area where i can change how the surface that is created acts so that it takes bit more for it to combine or based on age won't combine.

I've thought of faking it with un rendered geo.

or maybe a custom attribute that makes merging much slower.

If anyone can point me in the right direction it'll be greatly appreciated!
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Hi, just of the top of my head.
I think introducing a temperature attribute could work. trying to mimic caramel becoming more viscous as it cools down, particularly on thin parts.
Maybe treat the “high curvature” zones separately.
Just thinking out loud
https://vimeo.com/user43710534 [vimeo.com]
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