"add interior detail" voronoi crash

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When I have set a shattered object and check “add interior detail” in the voronoi node, the program crashes.

Anyone else had this problem?

Houdini v15.0.244.16
Windows 7, Intel i7 2600K, GeForce GTX760, 32GB ram
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Hey Emilian,

how complex is you geometry at this point?
Add Interior Detail “can” be a rather heavy impact on you scene.

Have you tried it using it on a very simple object?

Greetings
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Oh yes of course my object is just a simple sphere. No DOP network either. Just 4 nodes - a simple sphere, a scatter (+ something to give points) and the voronoi. The scatter may be set to only 10 points - gives the same error.

I recently re-installed my machine. I wonder, maybe I have missed some physics drivers. I installed the whole Nvidia package.
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Try the latest production H15 build.
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Yes I got the latest 15.0.313 build

Anyone heard of Nvidia GeForce bullet physics compatibility issues?

As far as I know, Houdini likes AMD Radeon / OpenCL as opposed to CUDA.
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Wow now I am getting another basic node function that does not work. The “flat tank” just crashes. Here is how simply I get this error:

1. new scene, create a sop
2. inside the geo, create a
3. intialize settings include these types of tanks: wave, splash, wave layer, beach, flat
4. all types of tanks work except the “flat tank”. When I chose the “flat tank” Houdini immediately crashes.

(I will create a separate thread for this problem, as I dont know if the two are related)
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Installed Windows 7 SP1 and now the problem is fixed. Thanks for the SESI support!
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