Apprentice Renders Terribly Wrong

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Hi All,

This has happened to me before but now it is happening again with the latest build. Apprentice H15.368 renders the wrong size. It even gets the logo wrong so I think this is a bug.

This scene has a single GEO object referencing a bgeo pyro file sequence. There is also a camera in the scene. It appears the boundaries of the pyro sim seem to affect the camera resolution…weird. As I rendered the sequence the frame output sizes grew over time as if camera width and height were animated (I did not even think that was possible).

Attachments:
Untitled-1.jpg (9.3 KB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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hello why don't you post your .hipnc file?
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I described the scene in the first post. A single node with a File inside and a camera to view it. I obviously can't post the .bgeo.sc sequence because it exceeds the forum limit.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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submitting the file with a bug report will help
we can recreate the bgeo
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