@p
@P2
How to Use @P2 to drive another @P in vex??and keep the shape of @P object
like Relationship between parent and child
thanks!!
How to Use an object to drive another object in vex
4581 3 1- Asche915
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- Olaf Finkbeiner
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- Digipiction
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If you just need position, you can plug your main object into the first input, the “parent” object into the second input, then do something like:
@P += point(@OpInput2, “P”, 0);
This is an immediate offset based on point 0 of the “parent” object. I doubt this is what you want, but you'd have to explain in more detail what you are after.
@P += point(@OpInput2, “P”, 0);
This is an immediate offset based on point 0 of the “parent” object. I doubt this is what you want, but you'd have to explain in more detail what you are after.
- DASD
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