Importing a Maya Rig in to Houdini

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Hello,

I was wondering is it possible to import a complex Maya rig with animation into Houdini. I can import a simple rig, but anything rig that has more than five joints keeps on having an error messages. I have tried importing the complex rig as an obj, filmbox_fbx, fbx, and many other file formats into houdini, and I still have the same problem. If is it possible, what process would you go about importing a Maya rig into Houdini?
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The Maya plugin doesn't support using rigs as input at the moment.

If you are looking for a general Houdini workflow, you'd probably have better luck at the Technical Discussion forum.
Andrew / アンドリュー
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