Houdini on Linux Fedora 24: XInitThreads error

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Hello,

I try to run Houdini vers. 15.5.607 on Fedora 24 kernel 4.7.6 x86_64 and I get the following error:

[~]$ /opt/hfs15.5.620/bin/happrentice
[~]$ [xcb] Unknown sequence number while processing queue
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
happrentice-bin: xcb_io.c:274: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.

I have installed these versions of libraries that seem involved in this issue:
libX11 version 1.6.3-3.fc24
libxcb version 1.11.1-2.fc24

and my system is Intel Core i7-6700K using its Intel HD Graphics 530 without any other external graphics GPU. On Windows 10 on same machine the same Houdini version is working perfectly.

I have tried also to install the Houdini Daily Build vers. 15.5.620 and I got the same error.

Please does anyone know a solution for this issue?

Thank you very much

PP
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Hello,

We committed a potential fix a couple of weeks back but haven't been able to verify that it works.

With your 15.5.620 build, can you try first setting HOUDINI_EXPERIMENTAL=1 in your environment and then start Houdini?

Let us know if that works and if it does then we can apply the fix by default for future builds.

Cheers,
Rob
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Hello,

thank you very much indeed for your quick reply.

I have tried using:

export HOUDINI_EXPERIMENTAL=1
/opt/hfs15.5.620/bin/happrentice

but I got same error, I'm sorry. You can watch the screen grab of my test on:

https://youtu.be/9zzzfOgoGMw [youtu.be]


The video is unlisted on Youtube.

Thank you
PP
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Thanks for testing. Too bad the potential fix didn't work.

One workaround that you could try is setting HOUDINI_OGL_CORE_PROFILE=1 in your environment and then launching Houdini.
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Hello Rob,

using export HOUDINI_OGL_CORE_PROFILE=1 Houdini started without errors, great!!

Thank you very much for that and let me know if you would like that I will test again HOUDINI_EXPERIMENTAL=1 in future Daily Builds.

Thank you,

PP
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No probs. I'm glad it worked.
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I had the same issue trying to get Houdini v607 to run on Intel's Skull Canyon NUC, which has an i7-6770HQ cpu and iris 580 gpu. I can get past the splash screen, but Houdini hangs for about 10 seconds before crashing when I create any object in the viewport. Sometimes I can create a couple before it hangs. Same issue in Ubuntu 16.04 and a few other distros.

I've tried various combinations of the following env variables:

HOUDINI_OGL_MAX_GL_VERSION
HOUDINI_OGL_CORE_PROFILE
HOUDINI_EXPERIMENTAL

I've also tried newer drivers from https://01.org/linuxgraphics, [01.org] and changing settings in 20-intel.conf (see https://wiki.archlinux.org/index.php/intel_graphics). [wiki.archlinux.org]

Any ideas?
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Did you try switching back to DRI 2?
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edward
Did you try switching back to DRI 2?

Didn't help.

I noticed that Houdini's “About” menu shows my amount of vram as “unknown” even if I specify the amount in 20-intel.conf. Could that be part of the issue? Intel GPU's are supposed to dynamically allocate video ram as need. Perhaps it isn't working correctly with Houdini.

*edit-update*
-No luck with daily build v627.
-Works fine under Windows 10, which also shows “unknown” amount of vram.
-About menu shows OpenGL version as 4.4 in Win 10, but 3.3 in ubuntu 16.04
Edited by Rubick - 2016年10月14日 13:14:05
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Are you running KDE? If you are, try uninstalling KDE Connect.
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edward
Are you running KDE? If you are, try uninstalling KDE Connect.

Nope, currently running Ubuntu 16.04 with default Unity environment.

After an apt-get dist-upgrade, glxinfo is showing max supported opengl version as 4.4 too.
Edited by Rubick - 2016年10月14日 17:18:02
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