Here is a simplification of my problem:
I have two side-by-side volumes, and one of them has voxels that are twice the size of the other's. Or, another way of wording it – I have two volumes that are the same size, with resolutions e.g. 10x10x10 and 20x20x20.
When I render the image, there is a seam between the two volumes. This seam is not there if the two volumes were have the same voxel size.
How do I remove this seam? Is there something I can do in the shader?
Seam between two side-by-side volumes with different voxel sizes
1732 1 0- Kalina Borkiewicz2
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- circusmonkey
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