Lost Collision tutorial...

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Greetings,
I remember seeing a Dops tutorial where you could decide what geometry collides with a specific geometry. I can find it anymore, It was 4 rolling spheres if I recall…

The thing is I have a geo with many groups, I do a RBDfracture, and I don't want them to collide with each other, but with another object. I think the tutorial (or a suggestion from you guys) could help me.

thanks,
EricGD
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FOUND IT!
Affector (as well as the Mutual Affector toggle in the RBD Solver).
Sorry about that.
EricGD
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