FLIP - collision artifacts on low slope

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Hey guys,

Going crazy here, trying to get rid of the stepping artifact when flip particles thin out on low slope areas.

Any advice?

Thanks a lot!

Attachments:
flip_collision_stepping.jpg (216.6 KB)

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Guys,


I tried everything imaginable to try and eliminate the issue.
The resolution of the voxel grids changes the pattern but it's always there!

Is this a general flaw with Flip simulations?
I've seen similar behavior with other solvers like Naiad and Realflow.

Any ideas how to get around this?


Thanks!

Edited by SciFX - 2016年12月19日 11:55:14

Attachments:
FLIP_sticky_artifact.hip (649.5 KB)

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Did you ever solve this issue? I'm also running into this.
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