Hi, I am running Houdini Apprentice 15.5.736 on a Mac with Intel HD530 GPU. On Windows 10 the viewport works smoothly but under Sierra 10.12.2 the viewport defaults to software render. If I try to rotate the viewport for a simple sphere it lags and uses the CPU fully. I am using other softwares like Maya and Unity which are using OpenGL 4.1 without any issues. Is there any environment that I can set or anything else I can do to fix the issue?
SideFX has kind of given up on Intel on Mac. I don't think there is any solution to this. Try turning off the Material button for the 3D viewport. Set your viewport to the lowest possible setting and turn off all bells and whistles and see if that helps.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.
Enivob SideFX has kind of given up on Intel on Mac.
Pretty much. There's just too much that doesn't work correctly, which works just fine on other platforms/GPUs (even the same Intel HD graphics on Windows).