Heightfield output

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Hello!

I'm playing a lot with Houdini Indie 16 and I'm trying to create a terrain and export it to UE4.

I would like to export the terrain by smaller heightfield. To do this, I use the “heightfield_output” node and I set “Divide Into Small Tile”, resolution is 400x400.

When I click on “Save to Disk”, there is one tile created with greyscale but others stay black… Is there a special setup or restriction dealing with export resolution, file format ? I've try with PNG and BMP.

Thanks a lot for your help !

Attachments:
terrain_height_field.PNG (22.4 KB)

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Hey Wikers! Did you happen to find a solution to this? I'm facing the exact same issue.

Thanks!
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For me, the solution was to change “type” to “16bit fixed point”.
Edited by soma wheels - 2018年9月4日 00:38:07
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