houdini deep rendring

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hi someone know how to render deep pass render for volume like smoke,can someone tell full process or make hip file with volume very argent for project. in deep render menu i just on camera deep pass and give the image path with dcm file with exr extension,and second roll out front and back z depth. is it enough for deep pass?
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and also you should add Deep resolver parameter to the Camera node and set it to Deep Camera Map.
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