'render visibilty' of an alembic for render

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Hello, I'm quite new to Houdini and I've been trying to work out how to turn an alembic object in the render to only occlude the light in the render. I know in a normal obj you can switch it the render tab, but how would I go about doing it to an alembic as I can't seem to find out. The geo I need to switch off is animated from Maya, so I can't just import an .obj

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All of the shapes or just a selection?
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