any teasers for Houdini 16.5 coming up any time soon ?
8889 19 2- gfxfx
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Hi my hope is about character rigging, render engine and a good help system.
I still believe that will be possible to make character animation in Houdini and a faster render engine…but until this happen I will use what is possible.
Before some one tel me I read Houdini's Help every day and I watched a lot of master class and Illume webinar.
I believe that Houdini is a procedural animation tool and not only a procedural simulation tool.
SideFx please help us, for character animation.
Exactly today Maya and Blender is what I can use.
Sorry to tell but is my second year with Houdini Indie.
…may be next year…may be next year
I still believe that will be possible to make character animation in Houdini and a faster render engine…but until this happen I will use what is possible.
Before some one tel me I read Houdini's Help every day and I watched a lot of master class and Illume webinar.
I believe that Houdini is a procedural animation tool and not only a procedural simulation tool.
SideFx please help us, for character animation.
Exactly today Maya and Blender is what I can use.
Sorry to tell but is my second year with Houdini Indie.
…may be next year…may be next year
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there is ? can you please point it out. i have look at the pictures over and over again , is it a “cryptic” sneak peak ? is it a reflected in one the beer glass or is has it to do with “DANGER 26400 VOLTS” or is it fused in side the green “exit sign” top left of the group picture ?
Edited by gfxfx - 2017年6月30日 14:13:24
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Fianna Wong is hosting a workshop called “Sneak Peak - Topobuild 3.0” on Thursday, August 3rd at SIGGRAPH, if that counts.
https://www.sidefx.com/community/siggraph-2017/ [www.sidefx.com]
https://www.sidefx.com/community/siggraph-2017/ [www.sidefx.com]
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harryabreu
Hi my hope is about character rigging, render engine and a good help system.
I still believe that will be possible to make character animation in Houdini and a faster render engine…but until this happen I will use what is possible.
Before some one tel me I read Houdini's Help every day and I watched a lot of master class and Illume webinar.
I believe that Houdini is a procedural animation tool and not only a procedural simulation tool.
SideFx please help us, for character animation.
Exactly today Maya and Blender is what I can use.
Sorry to tell but is my second year with Houdini Indie.
…may be next year…may be next year
Can agree more!
Did you try to use the auto rig tool shown in the 2016 masterclass?
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I loved the entire video and some things catched my attention:
01 We saw a lot of animation into Houdini——> great
02 I read near the end some things about Mantra? Less noise—-> very good
Maybe the time for Rigging and Animation characters into Houdini will be start…
What do you think?
If SESI could you help us little bit with one or other tutorial…we can walk more easily :-)
Let's talk…
01 We saw a lot of animation into Houdini——> great
02 I read near the end some things about Mantra? Less noise—-> very good
Maybe the time for Rigging and Animation characters into Houdini will be start…
What do you think?
If SESI could you help us little bit with one or other tutorial…we can walk more easily :-)
Let's talk…
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