alembc dop

   3011   1   0
User Avatar
Member
5 posts
Joined: 11月 2016
Offline
Hi guys basically im trying to practice using an animated obj affect an object. i wanted to start with a model of deadpool kicking a ball. and then i wanted to go onto something more complicated once i understand the basics. So i imported my .abc i then created a new geo made a sphere, created a voronoi fracture , glued it back together , made it affected by a ground plane. now with the deadpool .abc i turned it into a rbd object to import it into the autodop network but when it hooks upto the dopimport node after the rest in the tree it looses its animation what am i doing wrong?

Attachments:
2017-08-30.png (2.4 MB)

User Avatar
Member
349 posts
Joined: 8月 2006
Offline
When you set Deadpool to an RBD did you turn on “Deforming Geometry” in the RBD node in the dopnet?
Edited by ragupasta - 2017年9月5日 13:50:32
  • Quick Links