Is there any documentation for handle types in HDAs? There's almost 60 different kinds in the list, but I can't find hardly any information about them in the docs.
For example, I've tried the bounding box handle type seen below, but I'm not sure what kind of VEX code / VOP nodes I'd need to access the different dimensions of the box (Yes, I can probably grab the value of the center and add thescale values accordingly - but I thought there would be another method to directly access handle data).
In a perfect world, I'd like to recreate the Falloff handle from C4D (two adjustable planes with a line in between), and I'm not sure if this already exists, or if there'd be a way for me to create my own non-rendering visualizer in the asset itself using curves.
Thanks,
Luke
HDA Handles Documentation
4307 3 4- Luke Letellier
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- Francis Tesla
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- Luke Letellier
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Nope. Couldn't figure out a solution, and when the MOPs toolkit arrived that contained the features (and more) that I was trying to build into an HDA, I stopped looking.
https://www.motionoperators.com/ [www.motionoperators.com]
https://www.motionoperators.com/ [www.motionoperators.com]
- zengchen
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This is not a handle but a geo guide.
You could link the shape at “Guide Geometry” under the “Node” tab (so not the “Handles” tab)
But in this way, the guide will disappear when you select other node.
I find another method to always show the guide – give the shape a output node
You could link the shape at “Guide Geometry” under the “Node” tab (so not the “Handles” tab)
But in this way, the guide will disappear when you select other node.
I find another method to always show the guide – give the shape a output node
Edited by zengchen - 2018年8月25日 22:43:09
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