I have been trying to set an angular velocity (w) to an object but vellum does not recognize it.
I used a wrangler node just before to plug my geometry into the vellum but it does not works.
How can I do that?
thanks you.
vellum and angular velocity
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- Gerardo Castellanos
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- chistof
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- malkrus
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I supous like vellum works with points, has no sense angular velocity, because @w would spin each point on itself.
My solution it's a point wrangle, and set linear velocity (@v) for each point independently. In this way, each point it's simulated with a velocity equivalent to @w, and this result like the object has angular velocity.
My solution it's a point wrangle, and set linear velocity (@v) for each point independently. In this way, each point it's simulated with a velocity equivalent to @w, and this result like the object has angular velocity.
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