Good afternoon,
I am trying to add blueprints onto the points with the height field scattering node. This works and it also works when having multiply height field scattering node and they all have a blueprint attribute assigned to them.
However it breaks when one of the scatter doesn't have a blueprint attribute assigned to it.(I don't need/want all points to have a blueprints on them, only the ones that needs to have interaction with the player.)
Yes, I could separate them into 2 HDA, but I would like to have it work into one HDA.
If this isn't possible then so be it
Picture included of what happens to the scattered points that has a blueprint instance to them.
Height Field Scattering with blueprints in UE4
2307 0 0- samirahevers
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