node_initialize { HAPI_CookOptions cookOptions = HAPI_CookOptions_Create(); HAPI_Session session; HAPI_CreateInProcessSession(&session); ENSURE_SUCCESS(HAPI_Initialize(&session, &cookOptions, true, -1, nullptr, nullptr, nullptr, nullptr, nullptr)); } node_update { } ......
Then find a problem that debuger located this function:HAPI_Initialize()
and in maya log have this error message:
Houdini Engine could not load
but in standalone program,that have not find this problem.
Can someone help me
thanks.