Hello,
I am working on a custom render farm submitter for my company. Basically we have our custom cache and render nodes (wrappers around the normal geometry, alembic, arnold and mantra nodes) and I am currently working on a tool to submit all those to our render farm.
I know that by simply connecting the ROP nodes houdini is normally able to understand and execute the nodes in the correct order, but I cannot do that since we are using our custom nodes and tools.
I was therefore wondering if there is a built-in way to get some sort of dependency graph out of a set of connected ROP nodes (instead of having to build it myself by navigating by navigating the nodes, checking inputs and outputs etc).
Thanks