Tractor Scheduler floods farm with separate jobs per work item

   4299   10   3
User Avatar
Member
12 posts
Joined: 4月 2017
Offline
Hi there,

We've begun using PDG/TOP Nets for some tractor scheduling and have run into an issue where submitting work items via the built in tractor scheduler causes our tractor to be flooded with separate jobs when run.

Is there a reason that each PDG work item gets submitted as its own job? It would seem to make more sense to group all work items under the one job as tasks. Perhaps there is PDG concept I'm not familiar with yet. Just wondering if there was anyone else experiencing this.

Thanks,
Ben
User Avatar
Member
571 posts
Joined: 5月 2017
Offline
Yes, we are aware of this, and have a pending RFE to fix it.
User Avatar
Member
12 posts
Joined: 4月 2017
Offline
Awesome, great to hear.

Thanks so much seelan.
User Avatar
Member
1804 posts
Joined: 5月 2006
Offline
We're finding a few other unexpected behaviours with pdg and tractor, would you rather them mentioned here, or in a support email, or both?
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
571 posts
Joined: 5月 2017
Offline
If they are similar or related issues, then you can post here. Otherwise support email might be best.
User Avatar
Member
1719 posts
Joined: 3月 2009
Online
Has there been any progress made on this front?
(I pulled the plug on PDG on Tractor during the alpha because of the job flooding, but since there's a major hard- and software overhaul here I would like to bring it back asap).
Martin Winkler
money man at Alarmstart Germany
User Avatar
Member
603 posts
Joined: 9月 2016
Offline
No progress yet, but it's still on the radar. Some background:

The problem with fixing this is that Tractor doesn't allow child tasks to be attached to running parent jobs through the API, instead the parent job must write new task specs to it's stdout. This implies that the PDG scheduler itself or some proxy process must be running on the farm for the duration of the cook so that PDG's dynamic workitem generation will work. This is a fairly major change.
User Avatar
Member
1719 posts
Joined: 3月 2009
Online
chrisgreb
This is a fairly major change.

Thanks for the info, we'll keep an eye out for it and as soon as you put something in a build, we shall test it.
Martin Winkler
money man at Alarmstart Germany
User Avatar
Member
642 posts
Joined: 7月 2005
Offline
Any update on this Tractor issue?

thanks guys
L
User Avatar
Member
603 posts
Joined: 9月 2016
Offline
louis dunlevy
Any update on this Tractor issue?

thanks guys
L
No, it's on the top of the list, but probably still a few weeks off.
User Avatar
Member
10 posts
Joined: 10月 2013
Offline
On the TOP of the list… I see what you did there. Looking forward to having it all working together harmoniously.
  • Quick Links