Particle Streams Collision

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Hey Everybody,

I have two particle streams(Emissions from two Objects). They both go into the same popsolver.
After that I want only one of those streams to collide with an object. How can this be done?


Cheers for any help
CYTE
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Hi!

I found a solution.

1. In SOP context, you assign an objId to the different object.

2. Inside the popNetwork, use popStream (or pop group) and make reference to the object ID you want to collide.
*Exemple the objectId 1
ingroup = i@objId ==1;

3. Use a pop collision after the stream.

4. wire that stream line to the merge

Let me know if it works. (I attach a basic hip file with the solution)

Cheers!
Edited by morneauju66 - 2019年5月7日 09:38:25

Attachments:
particle_Stream_Collide.hiplc (315.6 KB)

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Hey morneauju66,

thank you for your effort! it works like a charm. Another solution I found is using a collision ignore after the pop source. but you need two popsources then and it isn't as flexible as your solution. Thanks again!

Cheers
CYTE
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