Hi
I'm trying to set up a simple crowd of standing agents ( no walking / running locomotion).
I need to have groups of agents facing each other. I'm able to do this with an attribute VOP on my point Normals feeding into the crowdsource node.
In the crowd_sim Dop Network this orientation is ignored.
How can I maintain these orientations in the crowd_sim dop Network? I've tried Agent Look At and poplookat with no luck.
I'm guessing I need to set some other attributes specific to particle orientaion?
Using Houdini 17.5293
Thank you
Setting Crowd agent orientation
2188 2 1- Llyr Williams
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- Llyr Williams
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- ChrisCousins
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