I'm testing H18 for the first time and trying to import a camera in lopnet that was created and animated at object level. This camera I'm importing it using a “Scene_import_cameras” node. When rendering using karma it looks pretty blurred (like it has depth of field or something). If I render the same object without the camera it looks correct. My test is on Volumes and instanced spheres to points. If I create the camera inside LOP I don't have the issue. Since H18 is a new world, I wonder if there is a proper way to import a obj camera inside lop or a way to fix the blurred look using scene camera import.
Thank you,
-Al Segura