hou.SceneViewer.isWorldSpaceLocal

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Hi. How to use the hou.SceneViewer.isWorldSpaceLocal method? It always returns False. The documentation did not help.
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usually when your scene viewer is at SOP level and you show or ghost other objects, you are in true world space
if you Hide Other Objects, you are in object space of the current object sops belong to

so in the first case you should get False in second True
Tomas Slancik
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Method Studios, NY
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tamte
usually when your scene viewer is at SOP level and you show or ghost other objects, you are in true world space
if you Hide Other Objects, you are in object space of the current object sops belong to

so in the first case you should get False in second True

Thanks, I got it!
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