I've installed the new production build H18.0.348 indie and with this simple scene Houdini 343 works but when I activate the Bevel node 348 crashes
Is there a way to use Polybevel 2 instead of Polybevel 3, I've tried opunhide with no success ? thx
Polybevel - H18.0.348 - Houdini crashes at startup
3696 9 2- dyts
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I believe this issue was also filed as a bug yesterday. I have a fix for it which should show up in the nightly builds by tomorrow. If you want a workaround, the cause of the crash is the constant zero uv values on your geometry that goes into the polybevel. The bug is in handling degenerate uv maps.
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bardiaGreat ! thanks !
I believe this issue was also filed as a bug yesterday. I have a fix for it which should show up in the nightly builds by tomorrow. If you want a workaround, the cause of the crash is the constant zero uv values on your geometry that goes into the polybevel. The bug is in handling degenerate uv maps.
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bardiaI think the bug is back, II've submitted the bug, in fact is I put and attribute delete, and delete uv it works
I believe this issue was also filed as a bug yesterday. I have a fix for it which should show up in the nightly builds by tomorrow. If you want a workaround, the cause of the crash is the constant zero uv values on your geometry that goes into the polybevel. The bug is in handling degenerate uv maps.
https://streamable.com/2tplz [streamable.com]
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