Animated visibility through USD not working correctly

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Hi. I am attempting to animate the visibility of several objects in LOPS, and then write that out to a USD file. The animation looks correct when looking at it directly in solaris, but as soon as I write the scene out to a usd file it breaks and makes the objects invisible all the time. By inspecting the .usda file I noticed that it sets timesamples for the visibility token at all the frames where the object is supposed to be invisible, but does not include any timesamples for the frames where it is supposed to be visible. I have attempted to set this up with both a prune LOP and a wrangle LOP but both seem to not work correctly when exporting.

Is there a way to force the usd rop to include timesamples for every single frame?
Edited by anderselmholdt - 2020年1月29日 14:40:39
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Did you ever find a workaround for this, I seem to be having exactly the same issue?

Thanks,
Jules
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