Hi!
I've been trying to use the Labs Vat node to be used in Unity using HDRP. I am using the shader from this github:
https://github.com/keijiro/HdrpVatExample [github.com]
but I can't manage to export the Vat texture properly, no matter the type (I tried Soft, RBD and Fluid). The animation does not play in the editor, or the axes are wrong (and changing the axes in the orientation doesn't seem to work).
I know that this shader is not the one provided with Labs, but is there any way to make this work with HDRP? My shader knowledge is limited so I'm out of luck on that side…
On a side note, the best way I found to create VAT was to export my animation as an alembic file, and then use this tool:
https://github.com/Gaxil/Unity-AlembicToVAT [github.com]
But obviously this workflow is less than ideal.
Did anyone manage to make VAT textures work with HDRP?
VAT Texture with Unity HDRP
2778 0 1- Bill_Sansky
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