You can watch the quick start video for Unity [vimeo.com] and Unreal [vimeo.com].
So what's new?
- A Unity package with URP compatible shadergraphs is now included.
- An Unreal content plugin with materials, material functions and helper utilities has been added.
- Power of 2 textures are set in the material with a ratio now instead of two separates values.
- Shader logic has been changed for rigid exports that ensure better precision during playback. This does have an undesirable impact on the start frame because of precision issues with vertex colours being used for the centroids.
- Some UI cleanup to help discoverability of commonly used parameters.
- Updated docs.